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Friday, September 10 2010 @ 01:29 PM MDT
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New WW1 movie

WW1 SIMSwww.redbaron-themovie.com
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WWI sim - Based on the IL-2 engine announced!

WW1 SIMSRussian developer team, called GT announced the start of the WWI sim development:

www.gennadich.com

And for starters, the first developement update:

www.gennadich.com

This is a Babelfish translation:

[i]Company GT (Genaddich Team) officially announced about the beginning of the works on the new project PC game in the genre of aviasim, under the working name: "The First World War: Knights of the Skies ".

Actions according to the game design will take place in the period from 1916 to 1918 on the Western Front, were three sides: England, France and Germany occupied the defensive positions on the borders of Belgium and France. Exactly at this time, at the dawn of the birth of aviation, for the first time combat aircraft were used an mass, and the first aces glorified their names by audacious victories in the first air battles.

In the territory of more than 100 000 square kilometers players will be able to take part in the known to us only from historical literature famous battles in Ypres, Malmezon, in the operation of Kambre, in the battle on the river Liss, and the Verdun meat grinder. 13 legendary aircraft controlled by player, being planned to be included in the game. derailed to us from the historical illustrations: Fokker Dr.1, Nieuport 17/17bis/23, SPAD XIII, Albatros D.III, Gotha G.V, Sopwith Camel, R.E.8, and also up to 30 aircraft and dirigibles under control of the AI and more than 60 models of ground-based equipment and personnel. In the game it will have Single Player, Network play (via the Internet), campaigns for the players on the both sides of the conflict. Convenient system of learning instruction will also be developed.

Deeply modified engine of the Il-2 Sturmovik game (by Maddox Games) is going to be at the base of the project, but the GT is planning to introduce thousands of changes related not only to the 3D models of new objects and changes into landscape, but also improvements into graphic and sound special effects, corrections for the flight model and ballistic characteristics of the armament, and much more into its source code, which will allow to elevate new game to the standards of the 2006 simms.

Preliminary date of release of project - end of the Autumn of 2006.
The publisher of project is 1C.[/i]

This is some [b]OUTSTANDING[/b] news for all of us WWI sim fans!!!! 8)
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Over Flanders Fields Release Date:

WW1 SIMSAs posted by Winding Man at SimHQ:

[i]OFF PHASE1 will be released on the 18th December.
We are currently looking into the server and CD swap systems.

PHASE2 and PHASE3 will follow in 2006.

Both PHASE2 and PHASE3 will not only expand to the full 14-18 war but will also see extra craft for 17/18 period and a few other things that will not be ready in time for Xmas and Phase1 release.

Also moving frontlines and improved ground unit damage modelling with persistent village damage as the lines move will feature in Phase2.[/i]

:D
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The next revolution in PC gaming:

WW1 SIMSThis will blow your friggin minds! Think about it... What could the OpenPlane engine accomplish with this under the hood:

www.gamers-depot.com Ageia Physics

This could mean the real time ripping of canvas on wings, destructable terrain all the way around, true damage models for aircraft and vehicles (Real time bending of metal) waves that are not only 3d but are capable of the real life motion and behavior of water currents! :D

Also check this out: www.ageia.com Ageia and Ubisoft

Battle of Britain by Oleg Maddox is in the works, could this be a clue as to what's to come?!?!
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New WWI sim in the making by Ketsujin Studios:

WW1 SIMSWhat a surprise! Out of no-where this appears:

www.ketsujin.com

Looks to be pretty interesting! Might be something to compete with Wings of War. I will keep an eye on this..

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