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<title>Geeklog Site</title>
<link>http://asp.ww1sims.com</link>
<description>Another Nifty Geeklog Site</description>
<managingEditor>admin@asp.ww1sims.com</managingEditor>
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<copyright>Copyright 2008 WW1SIMS OFFICER'S CLUB</copyright>
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<pubDate>Thu, 23 Oct 2008 06:41:06 -0600</pubDate>
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<title>ATTENTION ALL WW1 SIMMER'S!!!</title>
<link>http://asp.ww1sims.com/article.php?story=20081023064018504</link>
<guid isPermaLink="true">http://asp.ww1sims.com/article.php?story=20081023064018504</guid>
<pubDate>Thu, 23 Oct 2008 06:40:18 -0600</pubDate>
<comments>http://asp.ww1sims.com/article.php?story=20081023064018504#comments</comments>
<dc:subject>Richthofen's Skies</dc:subject>
<description>&amp;lt;p&amp;gt;Richthofen's Skies has moved into open beta testing.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;&lt;a href=&quot;http://www.richthofens-skies.com/&quot;&gt;www.richthofens-skies.com&lt;/a&gt;&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Richthofens Skies&amp;lt;/a&amp;gt;&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Or&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;&lt;a href=&quot;http://www.targetware.net/&quot;&gt;www.targetware.net&lt;/a&gt;&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Targetware&amp;lt;/a&amp;gt;&amp;lt;p/</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=20081023064018504</trackback:ping>
</item>
<item>
<title>WELCOME ALL WW1 SIM PILOTS AND SQUADRONS!!!</title>
<link>http://asp.ww1sims.com/article.php?story=2008102219084347</link>
<guid isPermaLink="true">http://asp.ww1sims.com/article.php?story=2008102219084347</guid>
<pubDate>Wed, 22 Oct 2008 19:08:43 -0600</pubDate>
<dc:subject>WW1 SIMS</dc:subject>
<description>The intent of this site is to have a place for  WW1 Sim enthusiasts to BS about their favorite Sim, tell some good ole battle stories or to show other WW1 sim enthusiasts the Sim you call home.&lt;br /&gt;
Also to get all WW1 simmers to just plain show thier numbers, is there a WW1 Sim market?&lt;br /&gt;
&lt;br /&gt;
All WW1 Sim'ers are welcome to use this site, (AND ARE ENCOURAGED TO)&lt;br /&gt;
&lt;br /&gt;
WW1 Sims Officer's Club provides space for the makers of our favorite sims to tell us whats new or on the horizon.&lt;br /&gt;
&lt;br /&gt;
If you are making a WW1 Sim or represent a current WW1 Sim and would like to make use of this site to post news of your Sim please contact one of the sites administrators.&lt;br /&gt;
&lt;br /&gt;
There are no charges or fees for the use of this site, the only cost is patience...hehe</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=2008102219084347</trackback:ping>
</item>
<item>
<title>Somme Terrain Improvements:</title>
<link>http://asp.ww1sims.com/article.php?story=20081021084931426</link>
<guid isPermaLink="true">http://asp.ww1sims.com/article.php?story=20081021084931426</guid>
<pubDate>Tue, 21 Oct 2008 08:49:31 -0600</pubDate>
<comments>http://asp.ww1sims.com/article.php?story=20081021084931426#comments</comments>
<dc:subject>FS-WW1</dc:subject>
<description>In expectation of FS-WWI Plane Pack 5, and to further the completion of the FS-WWI mod for SDOE I have decided to further enhance the Somme terrain in light of Recon3s texture improvements.&lt;br /&gt;
The list of improvements I have already completed or wish to complete are as follows:&lt;br /&gt;
&lt;br /&gt;
-Fixed many shading oddities. Some still remain around the airfields and towns however. Im still looking for a fix for these... &lt;br /&gt;
&lt;br /&gt;
-Add blown-out buildings and rubble near the front lines (In Progress) &lt;br /&gt;
&lt;br /&gt;
-Create more forests (In Progress) &lt;br /&gt;
&lt;br /&gt;
-Add more buildings to all of the existing towns (In Progress) &lt;br /&gt;
&lt;br /&gt;
-Add fields of battle to front lines area (Done) &lt;br /&gt;
&lt;br /&gt;
-Remove invisible ground that aircraft crashed into or ground objects got placed ontop of (Done) &lt;br /&gt;
&lt;br /&gt;
-Add a permanent Zeppelin Shed to the terrain (Done) &lt;br /&gt;
&lt;br /&gt;
-Make the two bridges able to be driven or landed upon (Done) &lt;br /&gt;
&lt;br /&gt;
-Correct shading on many of the tents, hangars and buildings (Done) &lt;br /&gt;
&lt;br /&gt;
-Airfield building and hangars are now mostly hi-res (Done - Recon3) &lt;br /&gt;
&lt;br /&gt;
-Airfield tiles are hi-res (Done - Recon3) &lt;br /&gt;
&lt;br /&gt;
-Add hi-res support to the terrain (Done) &lt;br /&gt;
&lt;br /&gt;
-Fix floating windmills and lighting issues of the windmill object (Done) &lt;br /&gt;
&lt;br /&gt;
-Correct the error that the windmills all were either Axis or Allied in the Mission Editor. Now each of the three windmill targets can be set to either/or (Done) &lt;br /&gt;
&lt;br /&gt;
-Correct all Training Takoff and Landing missions so the Allied aircraft take off on the Allied side of the front and the Axis aircraft take off on the Axis side of the front (Done) &lt;br /&gt;
&lt;br /&gt;
-Correct all of the airfield AI take off coords and positions. They are now not so randomly placed on the airfields (Done) &lt;br /&gt;
&lt;br /&gt;
-Create a new Allied and Axis observation balloon object. The placeable object now has a squad or so of men to protect it, a few tents around and you can see the cable ran from the balloon to the ground. The men do fire on enemy aircraft, and they can also be killed or ran over (Done) &lt;br /&gt;
&lt;br /&gt;
-The above mentioned object has been modified to have a flak gun. These objects are permanent now on the terrain up and down the front lines on both sides. I would not venture to the front so half-hearted now!! (Done) &lt;br /&gt;
&lt;br /&gt;
-Add balloon bases to all airfields (Done) &lt;br /&gt;
&lt;br /&gt;
-Add more buildings, houses and trees to the town of Bertincourt (Done) &lt;br /&gt;
&lt;br /&gt;
-Add a stationary train object to the railroad station (Done) &lt;br /&gt;
&lt;br /&gt;
Not all of these are 100% completed, but I am getting close. Im also looking to add more objects on the terrain to shoot at and to liven up the atmosphere a little. I expect this terrain project to take me a couple of more months. When its finished, I will attempt to transpose these modifications to Snowy Somme. Then, FS-WWI Plane Pack 5 will be completed and released.</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=20081021084931426</trackback:ping>
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<item>
<title>FS-WWI Plane Pack 5 Goes Public Beta!</title>
<link>http://asp.ww1sims.com/article.php?story=20081019222058850</link>
<guid isPermaLink="true">http://asp.ww1sims.com/article.php?story=20081019222058850</guid>
<pubDate>Sun, 19 Oct 2008 22:20:58 -0600</pubDate>
<comments>http://asp.ww1sims.com/article.php?story=20081019222058850#comments</comments>
<dc:subject>FS-WW1</dc:subject>
<description>You read that correctly! After years of development it is finally ready for public testing. I intend to have this up for at least a couple of months so users can get a chance to try it out and report back any bugs or errors they may find. Please, please download this and try it out. :)&lt;br /&gt;
&lt;br /&gt;
Information for downloading and installing FS-WWI Plane Pack 5 and all of the required files can be found here:&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.fsww1.com/Beta.html&quot;&gt;www.fsww1.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Please report any bugs you find in the 'FS-WWI Plane Pack 5 Public Beta Bug Listing' post.</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=20081019222058850</trackback:ping>
</item>
<item>
<title>First Eagles: The Great Air War 1918 has gone Gold!</title>
<link>http://asp.ww1sims.com/article.php?story=20081019221957199</link>
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<pubDate>Sun, 19 Oct 2008 22:19:57 -0600</pubDate>
<comments>http://asp.ww1sims.com/article.php?story=20081019221957199#comments</comments>
<dc:subject>FIRST EAGLES</dc:subject>
<description>First Eagles is an air-combat game for PC that aims to recreate the romance, adventure, and excitement of engaging in great air battles over the trenches of France during the First World War. &lt;br /&gt;
&lt;br /&gt;
The player flyable aircraft include three of the best fighters of the First World War: French SPAD XIII, German Fokker D.VIIF, and British Royal Aircraft Factory S.E.5a. Player can join the newly formed US Air Service, British Royal Air Force, French Military Aviation, or Imperial German Air Service and engage in the desperate struggle to control the sky over the trenches! &lt;br /&gt;
&lt;br /&gt;
First Eagles is the first game in a series of titles covering the First World War, subsequent titles will add more planes and cover different years and campaigns.&lt;br /&gt;
&lt;br /&gt;
Screenshots can be found &lt;a href=&quot;http://www.first-eagles.com/screenshots.shtm&quot;&gt;www.first-eagles.com&lt;/a&gt;l&lt;br /&gt;
&lt;br /&gt;
Website is &lt;a href=&quot;http://www.first-eagles.com&quot;&gt;www.first-eagles.com&lt;/a&gt;</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=20081019221957199</trackback:ping>
</item>
<item>
<title>New WW1 movie</title>
<link>http://asp.ww1sims.com/article.php?story=20081019221826493</link>
<guid isPermaLink="true">http://asp.ww1sims.com/article.php?story=20081019221826493</guid>
<pubDate>Sun, 19 Oct 2008 22:18:26 -0600</pubDate>
<comments>http://asp.ww1sims.com/article.php?story=20081019221826493#comments</comments>
<dc:subject>WW1 SIMS</dc:subject>
<description>&lt;a href=&quot;http://www.redbaron-themovie.com/&quot;&gt;www.redbaron-themovie.com&lt;/a&gt;</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=20081019221826493</trackback:ping>
</item>
<item>
<title>Sikorsky Website Updated:</title>
<link>http://asp.ww1sims.com/article.php?story=20081019221510596</link>
<guid isPermaLink="true">http://asp.ww1sims.com/article.php?story=20081019221510596</guid>
<pubDate>Sun, 19 Oct 2008 22:15:10 -0600</pubDate>
<comments>http://asp.ww1sims.com/article.php?story=20081019221510596#comments</comments>
<dc:subject>SIKORSKI</dc:subject>
<description>Sikorsky is a new WW1 sim in the works by Russian developer D-Strict. You can find more info here:&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.d-strict.com/&quot;&gt;www.d-strict.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
A few screen shots:&lt;br /&gt;
&lt;br /&gt;
&lt;img width=&quot;449&quot; height=&quot;301&quot; src=&quot;http://asp.ww1sims.com/images/articles/20081019221510596_1.jpg&quot; alt=&quot;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img width=&quot;450&quot; height=&quot;303&quot; src=&quot;http://asp.ww1sims.com/images/articles/20081019221510596_2.jpg&quot; alt=&quot;&quot;&gt;</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=20081019221510596</trackback:ping>
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<item>
<title>WWI sim - Based on the IL-2 engine announced!</title>
<link>http://asp.ww1sims.com/article.php?story=20081019221412416</link>
<guid isPermaLink="true">http://asp.ww1sims.com/article.php?story=20081019221412416</guid>
<pubDate>Sun, 19 Oct 2008 22:14:12 -0600</pubDate>
<comments>http://asp.ww1sims.com/article.php?story=20081019221412416#comments</comments>
<dc:subject>WW1 SIMS</dc:subject>
<description>Russian developer team, called GT announced the start of the WWI sim development:&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.gennadich.com/forum/viewtopic.php?t=1453&quot;&gt;www.gennadich.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
And for starters, the first developement update:&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.gennadich.com/forum/viewtopic.php?t=1498&quot;&gt;www.gennadich.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
This is a Babelfish translation:&lt;br /&gt;
&lt;br /&gt;
[i]Company GT (Genaddich Team) officially announced about the beginning of the works on the new project PC game in the genre of aviasim, under the working name: &amp;quot;The First World War: Knights of the Skies &amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Actions according to the game design will take place in the period from 1916 to 1918 on the Western Front, were three sides: England, France and Germany occupied the defensive positions on the borders of Belgium and France. Exactly at this time, at the dawn of the birth of aviation, for the first time combat aircraft were used an mass, and the first aces glorified their names by audacious victories in the first air battles. &lt;br /&gt;
&lt;br /&gt;
In the territory of more than 100 000 square kilometers players will be able to take part in the known to us only from historical literature famous battles in Ypres, Malmezon, in the operation of Kambre, in the battle on the river Liss, and the Verdun meat grinder. 13 legendary aircraft controlled by player, being planned to be included in the game. derailed to us from the historical illustrations: Fokker Dr.1, Nieuport 17/17bis/23, SPAD XIII, Albatros D.III, Gotha G.V, Sopwith Camel, R.E.8, and also up to 30 aircraft and dirigibles under control of the AI and more than 60 models of ground-based equipment and personnel. In the game it will have Single Player, Network play (via the Internet), campaigns for the players on the both sides of the conflict. Convenient system of learning instruction will also be developed. &lt;br /&gt;
&lt;br /&gt;
Deeply modified engine of the Il-2 Sturmovik game (by Maddox Games) is going to be at the base of the project, but the GT is planning to introduce thousands of changes related not only to the 3D models of new objects and changes into landscape, but also improvements into graphic and sound special effects, corrections for the flight model and ballistic characteristics of the armament, and much more into its source code, which will allow to elevate new game to the standards of the 2006 simms.&lt;br /&gt;
&lt;br /&gt;
Preliminary date of release of project - end of the Autumn of 2006. &lt;br /&gt;
The publisher of project is 1C.[/i]&lt;br /&gt;
&lt;br /&gt;
This is some [b]OUTSTANDING[/b] news for all of us WWI sim fans!!!!  8)</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=20081019221412416</trackback:ping>
</item>
<item>
<title>Over Flanders Fields Release Date:</title>
<link>http://asp.ww1sims.com/article.php?story=20081019221232314</link>
<guid isPermaLink="true">http://asp.ww1sims.com/article.php?story=20081019221232314</guid>
<pubDate>Sun, 19 Oct 2008 22:12:32 -0600</pubDate>
<comments>http://asp.ww1sims.com/article.php?story=20081019221232314#comments</comments>
<dc:subject>WW1 SIMS</dc:subject>
<description>As posted by Winding Man at SimHQ:&lt;br /&gt;
&lt;br /&gt;
[i]OFF PHASE1 will be released on the 18th December.&lt;br /&gt;
We are currently looking into the server and CD swap systems.&lt;br /&gt;
&lt;br /&gt;
PHASE2 and PHASE3 will follow in 2006.&lt;br /&gt;
&lt;br /&gt;
Both PHASE2 and PHASE3 will not only expand to the full 14-18 war but will also see extra craft for 17/18 period and a few other things that will not be ready in time for Xmas and Phase1 release.&lt;br /&gt;
&lt;br /&gt;
Also moving frontlines and improved ground unit damage modelling with persistent village damage as the lines move will feature in Phase2.[/i]&lt;br /&gt;
&lt;br /&gt;
:D</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=20081019221232314</trackback:ping>
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<item>
<title> Thirdwire goes WWI!</title>
<link>http://asp.ww1sims.com/article.php?story=20081019220457516</link>
<guid isPermaLink="true">http://asp.ww1sims.com/article.php?story=20081019220457516</guid>
<pubDate>Sun, 19 Oct 2008 22:04:57 -0600</pubDate>
<comments>http://asp.ww1sims.com/article.php?story=20081019220457516#comments</comments>
<dc:subject>FIRST EAGLES</dc:subject>
<description>While browsing their website I ran across this:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img width=&quot;160&quot; height=&quot;120&quot; src=&quot;http://asp.ww1sims.com/images/articles/20081019220457516_1.jpg&quot; alt=&quot;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img width=&quot;160&quot; height=&quot;120&quot; src=&quot;http://asp.ww1sims.com/images/articles/20081019220457516_2.jpg&quot; alt=&quot;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
Very exciting!</description>
<trackback:ping>http://asp.ww1sims.com/trackback.php?id=20081019220457516</trackback:ping>
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